A TRANSITION FROM TWO-PERSON ZERO-SUM GAMES TO COOPERATIVE GAMES WITH FUZZY PAYOFFS
Authors
Abstract:
In this paper, we deal with games with fuzzy payoffs. We proved that players who are playing a zero-sum game with fuzzy payoffs against Nature are able to increase their joint payoff, and hence their individual payoffs by cooperating. It is shown that, a cooperative game with the fuzzy characteristic function can be constructed via the optimal game values of the zero-sum games with fuzzy payoffs against Nature at which players' combine their strategies and act like a single player. It is also proven that, the fuzzy characteristic function that is constructed in this way satisfies the superadditivity condition. Thus we considered a transition from two-person zero-sum games with fuzzy payoffs to cooperative games with fuzzy payoffs. The fair allocation of the maximum payoff (game value) of this cooperative game among players is done using the Shapley vector.
similar resources
A satisfactory strategy of multiobjective two person matrix games with fuzzy payoffs
The multiobjective two person matrix game problem with fuzzy payoffs is considered in this paper. It is assumed that fuzzy payoffs are triangular fuzzy numbers. The problem is converted to several multiobjective matrix game problems with interval payoffs by using the $alpha$-cuts of fuzzy payoffs. By solving these problems some $alpha$-Pareto optimal strategies with some interval outcomes are o...
full textZero - Sum Games with Vector - Valued Payoffs
In this lecture we formulate and prove the celebrated approachability theorem of Blackwell, which extends von Neumann's minimax theorem to zero-sum games with vector-valued payoffs [1]. (The proof here is based on the presentation in [2]; a similar presentation was given by Foster and Vohra [3].) This theorem is powerful in its own right, but also has significant implications for regret minimiz...
full textA Class of Two-Person Zero-Sum Matrix Games with Rough Payoffs
We concentrate on discussing a class of two-person zero-sum games with rough payoffs. Based on the expected value operator and the trust measure of rough variables, the expected equilibrium strategy and r-trust maximin equilibrium strategy are defined. Five cases whether the game exists r-trust maximin equilibrium strategy are discussed, and the technique of genetic algorithm is applied to find...
full textTwo-Person Zero-Sum Stochastic Games with Semicontinuous Payoff
Consider a two-person zero-sum stochastic game with Borel state space S, compact metric action sets A, B and law of motion q such that the integral under q of every bounded Borel measurable function depends measurably on the initial state s and continuously on the actions (a,b) of the players. Suppose the payoff is a bounded function f of the infinite history of states and actions such that f i...
full textMy Resources
Journal title
volume 15 issue 7
pages 121- 131
publication date 2018-10-30
By following a journal you will be notified via email when a new issue of this journal is published.
Hosted on Doprax cloud platform doprax.com
copyright © 2015-2023